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Drugs

Contents


Overview


A Drug is an item which you can use in order to receive a range of special effects. Each drug has its own effects, and this is accompanied with the risk of addiction and overdose. Each drug uses up your drug cooldown. Find key details below.

  • You cannot use another drug while under the effect of a previous one. You can check how much time is left by checking the cooldowns command.
  • Any drug that increases your happiness above your natural maximum will reset back to your natural maximum every quarter-hour and on the hour. For example: xx:00, xx:15, xx:30, xx:45
  • Overdosing on drugs will increase the cooldown
  • Drugs can be found abroad as well as on the auction house.
  • Your level of addiction does affect your chance to overdose, however overdosing without being addicted is still possible.

Drugs


 
Effects & Cooldown Overdose Effects
Xanax
  • +250 Energy
  • +100 Happy
  • -25% Battle Stats

Cooldown: 360 - 480 minutes

  • -100% Energy, Happy & Adrenaline
  • Hospital: 2000 - 5000 minutes
  • -25% Battle Stats

Cooldown: 1200 - 1800 minutes

Ecstasy
  • Doubles Happy
  • +15% Speed

Cooldown: 240 - 320 minutes

  • -100% Energy & Happy
  • Hospital: 360 - 480 minutes

Cooldown: 720 - 1080 minutes

Lean
  • -20% Strength & Speed
  • +35% Defence & Dexterity

Cooldown: 120 - 160 minutes

  • -100% Energy, Happy & Adrenaline
  • Hospital: 180 - 300 minutes

Cooldown: 480 - 720 minutes

Vicodin
  • +25% Battle Stats
  • +25% Maximum Health

Cooldown: 120 - 160 minutes

  • -150 Happy
  • Hospital: 600 - 840 minutes

Cooldown: 720 - 960 minutes

LSD
  • +30% Strength
  • +45% Defence
  • +25% Speed & Dexterity
  • +50 Energy
  • +350 Happy
  • +5 Adrenaline

Cooldown: 420 - 560 minutes

  • -100% Energy & Adrenaline
  • -50% Happy
  • -30% Strength
  • -45% Defence
  • -25% Speed & Dexterity
  • Hospital: 1500 - 2000 minutes

Cooldown: 1200 - 1800 minutes

Painkillers
  • +50% Maximum Health
  • +50% Health

Cooldown: 120 - 160 minutes

  • -100% Energy & Adrenaline
  • Hospital: 600 - 840 minutes

Cooldown: 480 - 720 minutes

Cannabis
  • +25% Crime EXP
  • -20% Strength
  • -25% Defence
  • -35% Speed
  • +5 Adrenaline

Cooldown: 60 - 80 minutes

  • -100% Adrenaline
  • -35% Happy
  • -50% Crime success rate
  • -30% Strength
  • Hospital: 240 - 360 minutes

Cooldown: 240 - 420 minutes

Crack
  • -20% Dexterity
  • +20% Speed

Cooldown: 180 - 240 minutes

  • 100% Energy, Happy & Adrenaline
  • Hospital: 360 - 600 minutes

Cooldown: 450 - 660 minutes

Addiction


Each type of drug will give you a different level of addiction. Addiction effects occur once you have reached a particular level of addiction. These effects last long term, and will directly affect your Battle Stats.

Aside from the Battle Stats debuff, additional negative consequences will be added in the near future. These are:

  • You will be kicked from any education you are enrolled in after 3 - 10% Battle Stats debuff.
  • Job effectiveness in the city will drop 

Overdosing


Any time a drug is taken, there is a small chance to overdose on said drug. When this happens, the player will recieve an event saying whenever they have overdosed.

Currently, all drugs share a single overdose effect, and they all come with an extended drug cooldown and hospital time. Each drug currently has the same overdose rate. This will change in the near future.

Overdose chances can be slightly reduced by keeping your addiction level low to none.